Slash Commands

Called "Console Commands" in the game manual, slash commands can be used in the chat channels or even inside macros. They're called "Slash Commands" because they are almost always preceded by a / when used, and they vary from emotive animations to utility log activation. Use them in your chat window by pressing enter then typing the /command. To learn how to use them in macros see our Macro Guide

We've tried to group these to make them easier to find. Commands may be found in more than one category. % Commands can be found under Miscellaneous.

Remember to precede all commands with /. For example: /bow /chat /afk

Chat Commands

/# <message> Sends your message to chat channel #. Type /chatlist for channel numbers.
/announce # Enables join/leave announcements for channel #. Also /ann.
/chat # <message> Sends your message to chat channel #. Also /chatsay Use /chatlist for channel numbers
/chatlist <channel number> If no channel number is given, displays a list of all your chat channels by number. Use that number to chat in channels, ie: /1. If a number is given, it displays a list of users presently using the channel. Does not work with default global channels. Also /chatinfo and /chatwho.
/guild <message> Sends a message to your guild's chat channel. Also /gu, /gc and /g.
/ignore <name> Puts the named player on your ignore list.
/ignore_setnote <name> <message> Sets a note for an ignored player. Player must be on ignored list.
/join <channel name> Causes you to join a chat channel. If no such channel exists, will create a private channel. Also /chatjoin, /cjoin, /channel and /chan.
/leave # Causes you to leave chat channel #. Also /chatleave, /chatexit, /cleave and /cexit. See /chatlist for chatlist numbers.
/lfg Join the LFG channel. Also /join LFG
/party <message> Sends a message to your party's channel. Also /p.
/raid <message> Sends a message to your raid's channel. Also /rsay.
/reply <message> Sets your chat to send a message to the person who last sent you a tell (whisper). By default, you can also use the hotkey 'r' without any preceding slash.
/say <message> Sends a public message to all players nearby. Rather like talking out loud. Also /s.
/shout <message> Sends a public message, like a /say but much farther. Rather like shouting out loud. Also /yell.
/tell <player name> <message> Sends a private message to the named player. Also /whisper, /w and /t.
/unannounce # Disables join/leave announcements for a given channel. Also /unann.
/wf <message> Sends a message to your warfront team channel.

Player-Created Chat Channel Commands

These work in player created channels, not world channels.

/announce # Enables join/leave announcements for channel #. Also /ann.
/chatban # <player name> Kick and bans a player from a private chat channel #. Also /ban, /bk and /cban.
/chatinvite # <player name> Invites a player to a private chat channel. Also /cinvite.
/chatunban # <player name> Unbans a player from a private chat channel. Also /unban and /cunban.
/join <channel name> Causes you to join a chat channel. If no such channel exists, will create a private channel. Also /chatjoin, /cjoin, /channel and /chan.
/leave # Causes you to leave chat channel #. Also /chatleave, /chatexit, /cleave and /cexit. See /chatlist for chatlist numbers.
/moderator # <player name> Make a player moderator of the given private channel. Also /mod.
/owner # <player name> Transfers private channel ownership to another player character.
/password # <password> Sets the channel's password, or clears it if no password entered.
/private # Make a channel private. People must be invited using /cinvite to join.
/public # Makes a channel public. Anyone can join who is not on the ban list.
/unannounce # Disables join/leave announcements for a given channel. Also /unann.
/unmoderator # <player name> Remove moderator permissions for a player in the given channel. Also /unmod

Emotes

With Patch 1.2, you can now use social emotes, even with a partial name match, to display your emote at another player in target range regardless of whether you actually have that player targeted. (ex: /wave Joe to wave at Joe, even if you have Mary targeted.)

/agree You nod agreeably. Soandso agrees with everyone. You agree with [your target]. Same animation as /yes.
/apologize Soandso apologizes. You apologize to [your target].
/angry You stomp your feet and act angry. Soandso is furious. You stomp angrily at [your target].
/attack You motion to attack. No Text display. Same animation as /attacktarget, /charge and /openfire.
/attacktarget You motion to attack. Soandso motions to attack. Same animation as /attacktarget, /charge and /openfire.
/beckon You point (at your target if you have one). You beckon [your target]. Same animation as /point and /threaten.
/beg You drop to your knees and beg. Soandso begs.
/bite Soandso looks around for someone to bite! You bite [your target] on the leg. Om nom nom!
/bleed Soandso bleeds profusely. You bleed all over [your target].
/blush Soandso blushes with embarrassment. You blush at [your target] with embarrassment.
/boggle You shrug and look confused Soandso boggles, looking completely flabbergasted. You boggle at [your target] looking completely flabbergasted. Same animation as /shrug and /confused.
/bonk Soandso looks around for someone to bonk. You bonk [your target] on the head!
/bored You look at your "watch" and tap your foot impatiently. Soandso is bored. You let [your target] know that you are bored! Runs until canceled.
/bounce You cheer and bounce with excitement. Soandso bounces with excitement. You bounce around [your target] with excitement. Same animation as /cheer.
/bow You bow or curtsey. Soandso bows. Soandso bows to [your target].
/burp Soandso burps loudly. You burp loudly at [your target]! You have the manners of a Gravemaster.
/bye You wave. Soandso waves. Soandso waves to [your target].
/charge You act aggressive. No Text display. Same animation as /attack, /attacktarget and /openfire.
/cheer You cheer. Soandso cheers. Soandso cheers for [your target]. Same animation as /bounce and /happy.
/chicken You act like a chicken and giggle. Soandso acts like a chicken. Runs until canceled.
/clap Soandso claps. Soandso applauds [your target].
/confused You shrug and look confused Soandso is confused. You gawk at [your target] with a confused expression. Same animation as /shrug and /boggle.
/cower You cower and tremble. Soandso cowers. You cower before [your target]. Runs until canceled. Same animation as /cringe.
/cringe You cringe and tremble. Soandso cringes. You cringe at [your target]. Runs until canceled. Same animation as /cower.
/cry You cry. Soandso cries. You cry on [your target's] shoulder. Same animation as /sad.
/curtsey Soandso curtsies. Soandso curtsies to [your target].
/dance Causes your character to dance. Soandso dances. Soandso dances with [your target]. Runs until canceled.
/drool Soandso drools. Soandso drools all over [your target].
/emote [text] Allows you to create custom text emotes.
/facepalm You put your face in your hand. Soandso expresses disbelief. You put your hand on your face in disbelief at [your target]. Same animation as /shy.
/flex You flex your muscles, displaying your physique. Soandso flexes. You flex at [your target]. Runs until canceled.
/flirt You flirt. You're pretty darn cute! Soandso flirts. You flirt with [your target]. Same animation as /wink.
/frown You shake your head and look insistent. Soandso disagrees. You disagree with [your target]. Same animation as /no and /veto.
/gasp You gasp in surprise. Soansdo gasps. You gasp at [your target].
/giggle You giggle. Soandso giggles. You giggle at [your target].
/greet Soandso greets everyone heartily. You greet [your target] heartily.
/grin Soandso grins. You grin at [your target].
/grovel You drop to your knees and repeatedly kotow. Soandso grovels. You grovel before [your target]. Runs until canceled.
/guffaw You laugh, as though something was funny. Soandso laughs. You laugh at [your target]. Same animation as /laugh, /lol, /rofl, /snicker and /tickle.
/happy You cheer. Soandso is happy! Same animation as /bounce and /cheer.
/hello You wave hello. Soandso waves hello. Same animation as /wave.
/helpme You wave your arms trying to get attention. Soandso yells for help!
/hug Soandso looks around for something to hug. You hug [your target].
/kiss You blow a kiss. Soandso blows a kiss to into the wind. You blow [your target] a kiss.
/kneel You kneel down. Soandso kneels. You kneel before [your target]. Runs until canceled.
/laugh You laugh, as though something was funny. Soandso laughs. You laugh at [your target]. Same animation as /guffaw, /lol, /rofl, /snicker and /tickle.
/laydown You lay down, as though to go to sleep. Soandso lays down. Runs until canceled.
/lick Soandso looks around for someone to lick! You lick [your target].
/lol You laugh, as though something was funny. Soandso laughs out loud. You laugh out loud at [your target].Same animation as /guffaw, /laugh, /rofl, /snicker and /tickle.
/mourn You sob mournfully. Soandso mourns the loss of the dead. You mourn the loss of [your target].
/no You shake your head and look insistent. Soandso disagrees. You disagree with [your target].Same animation as /frown and /veto.
/nod Soandso nods. You nod at [your target].
/openfire You act aggressive. Soandso opens fire. Same animation as /attack, /attacktarget and /charge.
/point You point the way you are facing, or at your target. Soandso points. You point at [your target]. Same animation as /beckon and /threaten.
/poke Soandso pokes everyone! You poke [your target]!
/ponder Soandso ponders the situation. You ponder [your target]'s question.
/pout Soandso pouts. You pout at [your target].
/pray You kneel, raising your eyes in prayer. Soandso prays. Runs until canceled.
/question Soandso asks a lot of annoying questions. You question [your target]'s sanity.
/rofl You laugh, as though something was funny. Soandso rolls on the floor laughing. You roll on the floor laughing at [your target]. Same animation as /laugh, /lol, /snicker and /tickle.
/rude You make a rude gesture. Soandso makes a rude gesture. Soandso makes a rude gesture to [your target].
/sad You cry. Soandso looks sad. Same animation as /cry.
/salute You salute crisply. Soandso salutes. You salute [your target]. Same animation as /welcome.
/shiver Soandso shivers. Brr! You shiver at [your target]. Brr
/shrug You shrug. Soandso shrugs You shrug unknowingly at [your target]. Same animation as /confused.
/sigh You put your face in your hand. Soandso sighs in frustration. You sigh at [your target]. Same animation as /facepalm.
/silly You pull a silly face. Soandso acts silly.
/sit You sit down on the ground. Soandso sits. Runs until canceled.
/slap You slap [your target] in the face!
/sleep You lay down, as though to go to sleep. Soandso goes to sleep. Runs until canceled.
/smile Soandso smiles. You smile at [your target].
/smirk Soandso smirks mischievously. You give [your target] a mischievous smirk.
/snarl Soandso snarls viciously. You snarl viciously at [your target].
/snicker You laugh, as though something was funny. Soandso snickers smugly. You snicker smugly at [your target]. Same animation as /guffaw, /laugh, /lol, /rofl and /tickle.
/sniff Soandso sniffs the air. You sniff [your target].
/strut Soandso struts around with a confident gait. You strut around [your target]with a confident gait.
/talk Soandso talks. You talk to [your target].
/tap You cross your arms and tap your foot Soandso is getting inpatient. You impatiently tap your foot at [your target]. Runs until canceled.
/tease You pull a silly face. Soandso teases everyone. You tease [your target]. Same animation as /silly.
/thank Soandso appears thankful.You thanks [your target].
/threaten You point (at your target if you have one). You threaten [your target] with a fiery glare. Same animation as /point and /beckon.
/tickle You laugh, as though something was funny. Soandso looks around for someone to tickle! You tickle [your target] relentlessly! Same animation as /guffaw, /laugh, /lol, /rofl, and snicker.
/veto You put your hands on your hips and shake your head no. Soandso vetos the proposal. You veto [your target]'s proposal. Same animation as /no and /frown.
/wait You cross your arms and tap your foot. Soandso is waiting. You wait for [your target]. Runs until canceled.
/wave You wave. Soandso waves. You wave to [your target]. Same animation as /hello.
/welcome You give a snappy salute. Soandso gives a friendly welcome. You give [your target] a friendly welcome. Same animation as /salute.
/whistle Soandso whistles joyfully like a song bird.You whistle at [your target].
/wink You flirt. You're pretty darn cute! Soandso winks. You wink flirtatiously at [your target]. Same animation as /flirt.
/yawn Soandso yawns. You yawn in [your target]'s face.
/yes You nod agreeably. Soandso agrees. You agree with [your target]. Same animation as /agree.

General Commands

/abilitybar # Replaces an ability in an ability bar.
/afk<message> Sets your status as "Away from keyboard". Message is optional.
/alias <alias name> <command> <command..> <command..> Allows you to create an alias for your commands.
/camp <shard name> Logs your character out and takes you to character select. Shard name is optional: by default it returns to character select. If a shard name is given, it goes to character select of the specified shard. Also /exit, /logoff, and /logout.
/cancelbuff <buff name> Cancels a buff by name.
/cast <@modifier> <spellname> <target> Casts a spell by name at the named target, or currently selected target if one is not given.
/clearfocus Clears a focus set by the /focus command.
/combatlog Brings up the combat log.
/dismount Causes you to get off your mount.
/dnd <message> Sets your status to "Do not disturb". Message is optional.
/duel <player> Starts a duel. If no player is specified, then it tries with current target.
/duelaccept Accepts a duel invitation.
/duelreject Denies a duel invitation.
/dungeoninfo Displays dungeon information.
/equip <item name> Equips named item.
/equipslot <slot name> <item name> Equip an item in specified slot. Valid slots are weapon_main, weapon_off, ring, and ring_2.
/filter Toggles the profanity filter on and off.
/focus <@modifier> <target> Sets your focus to the named player or NPC. If no target is specified, it uses current target.
/friend <player name> Adds the player to your friend list.
/help Lists available slash commands.
/inspect <player name> Allows you to see the player's equipment. If no player is specified, it attempts to use current target.
/loc Gives your location coordinates in X Y Z (East-West, North-South, Up-Down) format.
/macro Brings up the macro window.
/motd Displays the Message of the Day
/played Shows your time played.
/pvptoggle Toggles your PvP flag on and off. Also /pvp.
/random <number> Rolls a random number chosen between one and the number specified, or 100 if no number is specified. Also /rand, /roll.
/report <player name> Reports the named player.
/returntorespawn Returns you to the graveyard if you are dead.
/role # Changes your role to specified role #.
/startattack Starts melee auto-attack.
/startrangedattack Starts ranged auto-attack.
/stopattack Stops your attack.
/stopcasting Cancels casting.
/target <@modifier> <name> Selects the player or NPC.
/targetexact <name> Selects the exact named NPC or player.
/targetlasttarget Retargets your last target if able.
/targetmark <number> To target the marked target specified by <number>
/time Displays both server and local time.
/trade <target> Attempts to start a player to player trade. If no target is specified, it uses current target.
/version Displays the current RIFT version.
/who Opens the social window.

Guild commands

/dumpguild <filename> Creates a file with the entire guild roster on it. If no file is specified, it dumps to guild.xml. The file can be found in the same folder as rift.exe.
/gleave Leave the guild.
/ginvite <name> Invites the player named to your guild.
/gkick <player name> Remove a player from the guild. If not target is specified, it uses your current target.
/glog Brings up the guild log.
/gsetmotd <message> Sets the guild Message of the Day
/gpromote <player name> Promotes the named guild member to the designated rank. Uses current target if none is specified.
/gsetnotes Changes the Guild Notes message.
/osetnotes Changes the Officer Notes message.
/guild <message> Sends a chat message to the guild channel.
/officer <message> Sends a chat message to the guild officer channel. Requires appropriate permissions.

Macro Commands

For more information on macros, see our Macro Guide

/macro Brings up the macro window.
/suppressmacrofailures Only usable within a macro, prevents macro failure notices.
/saveequip # ie: /saveequip 1. Saves the currently equipped set of equipment to the specified index number.
/loadequip # ie: /loadequip 1. Loads the saved set of equipment from the specified index.
/cast <ability name> <target. casts the specified ability. You can specify a target for that ability using special targeting syntax.
/wait # where # is a number of seconds. Causes the macro to wait the specified number of seconds before issuing the next command. Also /macrowait.
/stopcasting Causes the macro to stop the current action. A necessary intermediate step between chained macro commands.
/use <@modifier> <item name> This uses the item named.

Party & Raid Commands

/assist Target's your target's target.
/clearmark Clears current target mark.
/clearallmarks Clears all target marks.
/dumpraid <filename> Creates a file named <filename> that lists raid members. Defaults to raid.xml if no file name is given. Found in the same folder as rift.exe.
/follow <player name> Automatically follow the named player. Only usable on raid or party members. Defaults to target if no player is given. Also /f.
/invite <player name> Invites named player to your party. Only usable by party leader.
/kick <player name> Removes named player from your party. Only usable by party leader.
/leader <player name> Transfers party leadership to named player, only usable by party leader.
/mark # Mark a target with a number.
/partyleave Leave your party.
/readycheck Opens a ready window for all raid/party members to confirm readiness. Only usable by raid or party leader. Also /raid_readycheck.
/raid_create Create a raid. Creator will become raid leader.
/raid_demote Demote a group leader to regular status.
/raid_promote Set a player as a group leader.
/raid_disband Disband a raid. Only usable by the raid leader.
/raid_setmasterlooter Set master looter for the raid. Only usable by raid leader.
/raid_warning Send a message to the raid. Also /rw.
/resetinstances Resets an instance.

Pet Commands

/petaggressive Sets your pet to attack anything that comes into its range.
/petattack You pet will attack the current target.
/petcast <spell name> Your pet will cast the named spell.
/petdefensive Your pet will only attack when attacked.
/petfollow Your pet will follow you.
/petname <name> Names your pet.
/petpassive Your pet will do nothing, even if attacked.
/petstay Your pet will stay at it's current location.

Social Networking Commands

With Patch 1.2 social networking is integrated into RiftConnect.

/fb Post to FaceBook.
/fbpic Post a picture to FaceBook.
/tumblr Post to Tumbler.
/tumblrpic Post a picture to Tumbler.
/tweet Post to Twitter.
/tweetpic Post a picture to Twitter.
/blast Post to all social networks you're currently logged into.
/blastpic Post a picture to all social networks you're currently logged into.

Miscellaneous Commands

The codes below only use a preceding / when indicated.

A note on "% codes": you can use a series of "% codes" that expand into various pieces of information. These are also useful when creating macros.

/discoverylog Toggles the Discovery Logs on and off and persists through logouts. Creates a file named discovery.log that is appended to for each play session. Upload discovery logs to Rifthead here.
/consolemsg As of 3/25/11, unknown. Displays a small icon followed by 5 squares with /consolemsg and /consolemsg string.
/exportui <filename> Exports your UI, chat and macro settings to a file. Defaults to UI.dat if no file name is given. Found in the same folder as rift.exe.
/importui <filename> Imports your UI, chat and macro settings from a file. The file must be in the same folder as rift.exe. Defaults to UI.dat if no file name is given.
/exportkeybindings <filename> Exports your keybinds to a file. Defaults to KeyBindings.dat if no file name is given. Found in the same folder as rift.exe.
/importkeybindings <filename> Imports your keybinds from a file. The file must be in the same folder as rift.exe. Defaults to KeyBindings.dat if no file name is given.
/bindmacrofile <key> <filename> Bind a macro saved as a text file in the same directory as rift.exe to a key.
/resetuitodefaults Will reset the UI layout to default.
/reloadui Reloads the present UI.
/log Enable logging all chat items.
/tweetpic Tweet a Screenshot.
/tweet Opens the twitter interface.
%o Returns the objective gender-specific pronoun for the target (Him, Her, It).
%p Returns the possessive gender-specific pronoun for the target (His, Her, Its).
%s Returns the subjective gender-specific pronoun for the target (He, She, It).
%t Returns the name of your current target.
@focustarget <spell name> Cast a spell at a target of a focused target.
@lasttarget Cast a spell on the last target before your current target.
@targettarget <spell name> Cast a spell on your target's target.
@pet <spell name> Cast a spell on your primary pet.
#show "ability" Causes the macro to inherhit the icon and ability icon of the skill.